/* Main Entry Point */
@import './_variables.css';
@import './_base.css';

/* Layout */
@import './_layout.css';

/* Components */
@import './components/buttons.css';
@import './components/loading.css';
@import './components/tooltip.css';
@import './components/modal.css';

/* Modules */
@import './modules/hud.css';
@import './modules/menu.css';
@import './modules/inventory.css';
@import './modules/bestiary.css';
@import './modules/shop.css';
@import './modules/forge.css';
@import './modules/talent.css';
@import './modules/leaderboard.css';
@import './modules/settings.css';
@import './modules/achievements.css';
@import './modules/patchnotes.css';

@import './_legacy.css'; /* 暂时保留旧代码，逐步移除 */

/* Death Phase Grayscale Effect */
#gameCanvas.death-filter {
  filter: grayscale(100%) brightness(80%) !important;
  transition: filter 2s ease-out;
}
